#ifndef L_LIB_H
#define L_LIB_H

/* Here we include version configuration first */
#include "lversion.h"

/* Then all the modules */
#include "lappFramework.h"
#include "lbvTree.h"
#include "lcollisionDetector.h"
#include "lcollisionResult.h"
#include "ldisjointSet.h"
#include "lequation.h"
#include "lirregularTable.h"
#include "lmacros.h"
#include "lmath.h"
#include "lrandom.h"
#include "lscene.h"
#include "lsceneAuxObj.h"
#include "lsceneObj.h"
#include "lsimulator.h"
#include "ltriangle.h"
#include "ltriMesh.h"
#include "ltypes.h"
#include "lutility.h"
#include "lvectors.h"

/* import the library file */
#pragma comment(lib,L_LIB_BINARY_FILE)

#endif
